W A S D
MOVENavigate the corridors. Collisions are solid — walls do not yield.
MOUSE
LOOKClick the maze to capture the mouse. Esc releases it.
SHIFT
SPRINTMove faster. Use it to outrun the collapsing timer.
CTRL
CROUCHMove slowly and quietly. In Nightmare Protocol the Warden hears sprinting.
F
FLASHLIGHTBattery drains while lit. Light helps you see — and helps it find you.
E
INTERACTCollect energy fragments, batteries and breach the exit.
M · ESC
MAP · PAUSEReview explored territory or freeze the simulation.
!
THREE FRAGMENTS UNLOCK THE EXIT. The gate will not open otherwise. Amber floor traps vent plasma — they cost you eight seconds and leave you exposed. Dead ends often hide something worth the detour. Watch the timer. In NIGHTMARE PROTOCOL there is no timer: break line of sight, crouch to stay quiet, and do not let the Warden corner you.
— FIELD NOTES, RECOVERED FROM SUBJECT 07